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Submission to 2 Colors Game Jam
Op Attack
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Devlog
No valley too deep, no mountain too high....
August 05, 2020
by
Xin Jin Meng
Some updates to Op Attack. The enemies have been replaced with pre-rendered voxel sprites. These were made with MagicaVoxel and then rendered using SpriteStack; the latter software appears to be mor...
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